Warzone Delivery
A routine delivery. A very unusual workday. Dark comedy, TPS action and stealth.
Visual concept. Not a screenshot of a finished project.
A game about working in an unusual world
A courier receives an order, plans a route and decides how to reach the recipient. A familiar job becomes the foundation for stealth, interactions and unexpected situations.
Development direction
- A third-person perspective.
- Multiple ways to complete a route.
- Storytelling through actions and the consequences of choices.
- Dark comedy and everyday absurdity.
Current stage
The project is in development. The target platform is PC / Steam; no release date has been announced yet.
The cover is a visual concept created for the website. It is not a screenshot from a game build.



