Development

Work begins on Faction Relations for Unreal Engine

Faction Relations for Unreal Engine 5.8: reputation, faction relationships, personal exceptions and integration with game AI.

🤝 Work begins on Faction Relations for Unreal Engine

Help a faction and earn its trust. Let another down and become an unwelcome guest. But what if an ally considers you a friend, while you do not feel the same?

mitraRomeStudio is developing Faction Relations, a standalone reputation and relationship plugin for Unreal Engine 5.8.

⚙️ At the core of the system:

  • Friendship, neutrality and hostility between factions
  • Reputation that changes in response to actions
  • Personal exceptions and temporary relationships
  • Characters belonging to several factions
  • Connecting relationships to game AI
  • Saving and restoring state

Relationships can be mutual or different in each direction. Configuration uses Blueprint, C++ and data, with no mandatory dependencies on the studio’s other products.

Development and testing continue. Our goal is to give developers clear tools so that a player’s actions change the way the world treats them. 👀

#UnrealEngine #UE5 #GameDev #FactionRelations #mitraRome

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Work begins on Faction Relations for Unreal Engine

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